>Morality. Church wizards follow the paths of saints to keep them
>within the strictures of the church. Sorcerers do what they will.
>Remember there is considerable disagreement between churches about
>acceptable saints.
Yeah, the "follow the paths of the saints so as not to be led astray is a good way to look at it.
>Veneration is a means whereby the magical energy (prayers) of the
>populace is fed into the church hierarchy. Some is returned directly
>by blessings but I suspect a lot of it is used by church wizards.
Yeah, I just haven't seen it in any way reflected in the system as presented. The fact is that veneration/sacrifice/ecstatic is repeatedly presented as crucial to how the three systems do magic/worship/interact with their otherworlds, but have no mechanics dealing with them at all.
As you say,
>In a way, yes. However the trappings are essential from a Glornathan
>perspective. The sorcerer must have his grimoire to read from just
>as the animist must have his mouse tail necklace to suck on during
>the dance.
All fine, but it seems over-emphasized for that.
>I think most theistic HQs involve some sort of sacrifice as part of
>the myth. At the very least there is a sacrifice of time and magical
>energy.
Yeah, but they ALL require that, so that seems not useful.
LC
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