Re: Runes of the Oronin Valley: the High Gods

From: Jeff Richard <richaje_at_JkzNSodVmHM6jSJEuY4z4gkf4a82xaMW02zu7fpktT1aOOHk4Qe3Ux-8M9JkGosDNCwm>
Date: Wed, 29 Jul 2009 08:30:44 -0000


> Natha: had in ILH-2 the runes of Moon with one phase filled in. I
> suspect the balance rune (which is also the Moon rune) would be
> appropriate. She also has the rune of combat as one of her affinities
> but I rather like the idea of making it a disorder rune so we get the
> imagery of Nathans promoting Balance through stirring up havoc.

In the old HQ1 rules the "combat affinity" (denoted by the Death Rune) was used for most combat magic. In HQ2 lots of runes can be used for combat - Death, Air, Disorder, Movement, and so on.

Jeff            

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