Re: Praxian tribal campaign

From: Peter Metcalfe <metcalph_at_...>
Date: Fri, 15 Mar 2013 20:52:06 +1300


On 3/15/2013 3:47 PM, Chris Lemens wrote:
  1. The Broken Mythology of Prax

Although I see what Chris is getting at, I'm not sure that broken or fairy tales are the right description. The Heortlings and Dara Happans are fairly unusual in surving the Great Darkness the way they did compared to other societies (the Talastari or the Galanini).

I think the Praxian mythical landscape is pretty conventional. They have myths about how such and such came to be and can see those places on the Other Side. It's only when they get into the Wastelands that things become strange and weird. Any connections with the Golden and Storm Ages are gone, destroyed by chaos. What remains is the ancient and exotic magics of the Giants which have filled the local Other Side with an alien landscape.

2) Waha: the Man with No Origin.

Chris calls Waha a Silver Age Hero. The problem is his recorded deeds are too numerous for a mere Silver Age Hero. I'm not aware of another Hero in the same period who invents an entire culture by himself.

So I think he's not.

Many of his myths are more appropriate to the great cultural founders of the Golden and Storm Ages. What I think has happened was the myths were retaught in the Great Darkness/Gray Age (by whom is unimportant) and so the Praxians have bleak myths rather than the kinder, gentler Golden Age ones.

3) Waha and Jaldon

My own theory was that Waha was maimed by Pavis and later healed, he was forced to accept the Great Compromise. That's why he had freedom of action before and disappears afterwards. But he used his last bit of cunning to find a loophole in the Compromise and started raiding instead as Jaldon Toothmaker.

--Peter Metcalfe            

Powered by hypermail