I liked some of the house rules, not too sure about others.
The Ones I liked:
3. Dragonfights eliminate ALL units surrounding and stacked with the Dragon.
Serves them right and seems fair enough. Superheroes should protect, though.
Good idea.
We used 12 rather than 10 and only used the 20 when they went berserk after their best friend was killed.
Sounds good to me.
The Ones I'm not sure of:
This doesn't give an advantage to a counter-attack. I'm not sure how it would play out.
4. Dragon CF = 20.
I liked the fact that a dragon is as hard as everyone attacking it.
5. Assassins only kill individuals (must scout the stack first).
They can slip into a camp at night and buthcer everyone in a unit. It makes them look hard.
8. Spirits are not allocated for "DSM", but assumed to be with their magician and are put on the stack if it is attacked.
Only if they aren't being used - if they are used to attack someone else then they shouldn;t be able to help defend as well.
9. Casualties must be selected from the the top of the stack down.
So, if you put Harrek on the top of a stack then he virtually ensures the others are safe, unless you do a lot of damage.
The Ones I Didn't Like:
2. Casualties are just disrupted (Missile Fire, Dragonfights, Chaotic
Magic,
assassination and sacrificing eliminate as normal).
How do you kill them? Attack and attack again? Seems a bit long-winded.
6. When a Scapegoat is chosen, it must be an individual if one is present.
Why? Surely if the Ducks killed Beat Pot then Jar-Eel would want to kill the whole of the unit.
7. Superheroes and Dragons do not give any units stacked with them immunity from Exotic/Spirit/Chaotic Magic.
It makes it easier if the have an umbrella all the time for all magic.
I'd go the other way and have everyone allied by Diplomacy Points as I don't particularly like the Emissary rules.
> Can anyone answer this DP/NG crossover question for me, please?
I'll try, but you'll probably get as many different answers as people on the list.
> Brontosaurs have an underlined MgF. So, can they really give support* in the
> Prax chaparral, or is it a misprint?
> (* and a heck of a lot of support, too, with a MgF of 10...)
I'd say yes, because a herd is a herd is a herd. You can butcher the young, drink their blood, eat eggs, use them for transport, carry fodder with them and so on. Sure, chapparal is hard to eat, but they can survive for a while if they eat enough of it. If Grazer Herds can survive in chapparal then why not brontosaurs?
See Ya
Simon
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