+phases of the moon
I think that the dividing line between the dark side of the moon and her
bright side should be an horizontal line instead of a vertical line as in
the RW. The red side is always under the dark side of the moon.
Outside the Silver Shadow Sultanate, the line cimbs up from a dark moon
to the full moon, and climbs down from the full moon to the dying moon
(when a faint red line is still visible).
In the Silver Shadow Sultanate, the moon has been full since Rufelza
apotheozised.
The temples to the reaching moon allow the moon to be always full inside
the glowline thanks to a red corona around the red moon, they expand the
boundaries of the silver shadow sultanate so to speak.
Everywhere outside the Silver Shadow Sultanate, the red moon has the same
phase on a given day.
+Telmori
I think that Talor cursed Telmor, which means that no Telmori escaped his
curse wether they accepted Nyssalor's gift or not. I think that each time
the blue moon is full all the Telmori have to transform into wolves.
It was done so that they could never know when the transformation would
happen.
Rufelza has brought back some of the magics from Nysalor. The telmori
tribes who accepted the gift are still heavily cursed, but they know that
each wildday they will transform into wolves. Those who did not accept
the gift, are still cursed, but they don't have to become wolves when the
red moon is full (unless it is the day when the blue moon is full too).
Both kinds of tribes are cursed, but one has an advantage on the other.
You can have Pure Telmori who usually don't become werewolves on
wilddays, and Cursed ones who always do.
+Praxian pikes
The simplest solution is that Arinsor Clearmind, the first count had
trees planted near the Sun Dome temple, so that the next generations
would be able to make poles for their pikes, and axles for their
chariots.
Anyway, the Zola Fel valley is full of trees. IMO it is where the nomads
get the wood they need too. And it makes it a strategic target during the
wars between nomad nations.
+Sun Dome tactics
When defending the Sun county, the Yelmalion rely on a network of
fortified villages and watchtowers. The goal is to spot the nomads raids
and for everyone to run behind the walls. The raiders have a choice
between leaving empty handed or to besiege the village, knowing that at
most 2 days later a relief army will come to the village's rescue. The
nomads are usually unable to storm the fortifications in 2 days, and they
don't want to be caught between a phalanx and the village walls, so they
usually raid easier targets.
When the Sun Dome templars fight, they use some of the militia peltasts to guard the right side of the phalanx and their missile troops to channel their ennemies toward the front of the phalanx. The missile troops are supported by the others peltasts. The phalanx is their shock troop and is used to break the ennemy line (and make them rout). That's why the militia is trained both to fire missiles and to form ranks.
Swiss squares may be used by the frontier barons who rely on their cavalry as their shock troop.
Peace
Jean
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