Re: The Glorantha Digest V6 #537

From: Brian Tickler <tickler_at_netcom.com>
Date: Wed, 21 Apr 1999 11:15:43 -0700 (PDT)


> Date: Mon, 19 Apr 1999 13:39:56 +0200
> From: Julian Lord <julian.lord_at_wanadoo.fr>
> Subject: RQ Web Page
>
> In case anyone's interested, my own version of Vinga
> (in blasphemous RQ3 format)

Hardy-har-har...

BTW, Vinga's another good example of...never mind...not gonna say it...just a joke...do not respond ;)...

> Date: Mon, 19 Apr 1999 13:41:17 +0100
> From: simonh_at_msi-uk.com (Simon Hibbs)
> Subject: Stereotyped Storm Bulls
>
> >You're relating a completely sterotyped version of what it is that Stormbulls
> >do all day...seriously, how many people play Stormbulls like this? They
> >must be same people who speak in a gruff voice when they play Trolls and
> >do absolutely nothing but talk about eating everything that the GM
> >describes to them...playing this way shows a lack of imagination. Depth
> >can be applied to pretty much any character, no matter what cult they're in.
>
> The Storm Bull cult is a culturaly acceptable home for pathologicaly violent
> thugs. Praxian and Sartarite society have a place for such people in the
> wider scheme of things. It's like saying that 'well saying that all members
> of the lanbril cult steal things is just completely stereotypical, seriously
> how many members of this thieves cult steal things?'

You forgot the "IMO" on that first sentence. The fact is, there's no such thing as a "culturally acceptable home" for "pathologically violent thugs"; these two don't equate. You might as well say that because some people join the military due to their "Soldier of Fortune" outlook on life that everyone in the military is a mass-murdering psycho. There are such people in the Stormbull cult, naturally, because of this cult's focus on protecting Glorantha from Chaos (note that I didn't say "killing Chaos", although that's certainly the best way to accomplish the cult's goals) makes it a logical place for such people to indulge their urges. Do you feel that because the Catholic priesthood has various rules and traditions that make it "attractive" for homosexuals, that therefore all Catholic priests are such? No, you say? That would be absurd? Same concept.

> As for trolls, hunger is the central motivating drive in troll psychology.
> This is a simple fact. Playing troll this way is not just stereotypical, it
> happens to be accurate.

That's a load of crap...sorry to be so blunt..."central motivating drive" is not equal to "all Trolls ever think about or do"...

So, let's see here then...Trolls are only allowed to eat, Stormbulls to drink and kill Chaos and fight everybody else, Humakti to kill everybody. Why then are Wahas not just sitting around performing Peaceful Cut rituals all day? Oh, that's right...Wahas are supposed to be people with full lives and complex decisions to make. All those other cults/races don't have to deal with that kind of depth though...they only exist to provide politically correct 1-dimensional cardboard examples of the Seven Deadly Sins, and to be shunned and avoided by enlightened role-players everywhere...unless you're running such a character as comedy relief for your game, of course, then it's ok...

> I'm not against depth, but that's not the same thing as variety. There is
> variety among Storm Bulls and there is variety among trolls, but trolls and
> storm bulls do not vary within their populations in the same ways.

and...

> >You can have incredible depth while playing in a village with a dozen
> >huts, or have absolutely no depth playing in Glamour...this depends on
> >the GM and players, not on inside-the-game factors (to a significant
> >degree).
>
> Of course you can, but that's not the point that's beign made. To recap the
> quote you're replying to here :
>
> >> When you have hundreds of thousands (or milions) of worshipers in a region
> >> you get a rather different dynamic than a small band of young male (or
> >> female) warriors. So the motivations of the players are likely to be much
> >> more diverse.
>
> Your reply to this above is true, but does not even try to address this point.

Hmmm, since we were originally discussing depth, and not variety, how is it that I'm the one who's not addressing the right points here? My point, as I've stated and re-stated until I'm blue in the face, is that "variety in society" is not worth a hill of beans in Gloranthan gaming since we're all playing individuals and small groups. Therefore, depth of individual characters is paramount. You don't have to agree with that.

The point made above may have been true, but it was irrelevent to the overall discussion...

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