And so the straw man is happily burning once again. If you create a HW character "strictly by the book", you'll end up with a character who skills-wise is about as good as a reasonably experienced initiate and whose magic is somewhat less powerful (at least for instant use). Also, character development is slower in HW than in RQ, since you'll use most of your "experience points" to save your ass when the dice go against you.
But there's nothing to stop the GM for assigning lower starting skill levels. One of HW's strengths is that it can handle _both_ kids fresh off the farm and Harrek the Berserk. Of course there are weaknesses as well, but the power level is _not_ one of them.
End of The Glorantha Digest V6 #545
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