Re: Uralda/Eiritha; Arkat/Argrath

From: David Dunham <dunham_at_pensee.com>
Date: Mon, 12 Jul 1999 15:10:25 -0700


Alex Ferguson avers

> if 'Uralda' isn't just a polite Sartarite
> term for 'cattle-Eiritha', then I don't know what is

Only a God Learner would think so. Uralda's main myth, which explains the mutual dependence of humans and cows, is completely different from the Eiritha myths.

(Those of you who currently have access to King of Dragon Pass can read this. The rest of you will just have to believe me, until the computer game comes out.)

Peter Metcalfe wrote

> Arkat is not Theyalan for liberator. Arkat liberated the tribes
> of Dragon Pass and they borrowed his name as a synonym for
> liberator, hence 'Argrath'

Well, I was there when Greg said it was. But I certainly don't read a lot of linguistic significance into a lot of stuff Greg does... I suspect your derivation is correct.

(Doesn't Kaiser have a derivation much as you describe?)

> >I can't see how the tribesmen build advanced bridges.
>
> More primitive people than the Orlanthi have erected Stonehenge,
> the Pyramids amongst other things. Thus I fail to see how a few
> circular arched bridges are beyond Orlanthi competence.

And aren't the roads always described as being magical? (King of Dragon Pass will portray the building of at least some of the roads, and magic is very much present.) Surely Iron Age technology assisted by magic can build decent roads and bridges.

David Dunham <mailto:dunham_at_pensee.com> Glorantha/RQ page: <http://www.pensee.com/dunham/glorantha.html> Imagination is more important than knowledge. -- Albert Einstein


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