and detected mistakes (no insults intended). New players, which hopefully should be attracted by HW, can then profit from a consistent background.>>
This is reasonable except that one man's "inconsistency" or "mistake" is another's "established fact which proves that previous explanations are too simplistic to fully describe what is occurring".
I am in two minds as to whether Glorantha's complexity is a good thing or a bad thing from the point of view of newcomers brought in by HW. It's a long time since I first began (1982) but I do recall that at first I was more excited about Runequest as a system and the kind of role-playing it seemed to encourage (as opposed to D&D and T&T) than I was about Glorantha. Will Hero Wars have a similar effect on today's neophytes?
Richard Crawley
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