Sorcerers

From: Peter Metcalfe <metcalph_at_hotmail.com>
Date: Sun, 23 Jul 2000 14:01:27 PDT


Mikko Rintasaari

> > Where else do you propose sorcerers get their magics from? If
> > it could be done from the mundane world and the simple reading
> > of books, then every gloranthan could do it.

>Simple?!?

Simple as in just reading the technique from the book and not invoking otherworldy forces in any shape or form.

>The sorcerer relies on his own authority, and strenth of will to
>force the natural forces and principles to bow to his will.

And if this is _mundane_ as you suggest, then everybody with writing can do some sort of sorcery for it would be no different from adding numbers or reading a story.

> > >Their gods are called saints, or ancient sorcerers.

> > Saints are a wizard thing whereas the ancient sorcerers are
> > teachers rather than worshipped entities.

>I refer to the entities who begat the nodes, and whose spells even the
>_sorcerer_ utilizes.

Sorcerers do not get spells/blessings from Saints. The ancient sorcerers are not worshipped for their spells. Hence claiming that the HW rules imply sorcerers worship gods is wrong.

>I also think the sorcerous orders and wizardly monasteries create and
>research new spells, and aren't just limited to the magic of their founder
>or a saint.

It's stated in the rules that they can. How else were the philosophers able to write their grimoires?

> > The act of
> > learning and casting spells is still an act of will and stated
> > so in the HW rules.

>But the feel and spirit of the sorcerers and wizards shifts >conciderably,
>and not for the better or more interesting IMO.

If all you were complaining about was the feel and spirit, then you should have stated that instead of the erroneous statements that you have been making.

> > You don't remember the numerous matrices required to store
> > power and spells before a sorcerer could cast a half-decent
> > spell?

>Not something I used much. The free INT system was the real flaw
>in RQ mechanics, and resulted in the need for matrixes. The ability to
>create matixes and artefacts is still quite different than being utterly
>dependant on such.

Nevertheless there is a big difference in stating that in the old rules, the sorcerers didn't need matrixes to cast spells. For all we know, the need for matrices could have been quite intentional but botched by the high cost of making them (whereas something like a RQ3 fetish might have been what was intended).

> > I really like to see a gloranthan source describing them as
> > individualistic and it is difficult to conceive of a RQ3
> > sorcerer as being capable and independent.

>I never had trouble with such. He didn't need help from gods or
>spirits.

Neither do sorcerers in the HW rules. But where is the source for them being individualistic?

>And the religion of the Wizard was a logical and rational. The wizard's
>power was not dependant on his god.

The religion of the Wizard still is logical and rational. And his power is dependant on his ability to ultilize Gods Laws.

> > What then were magic points [if sorcerers didn't use otherworld
> > powersources]?

>A measure of mental and magical fatigue. Something that rouse from the
>strength of your own mind and soul.

I think by admitting that it's based on magic and soul, you have effectively conceded an otherworldly powersource.

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