>
> > And how about the archery in HW too, I've read previous posts, and
the
> > idea of AP-contest archery jars a lot with me too...
> >
> Notice that bit about visualizing - the outcome of loosing a single
arrow
> should not be an extended contest, because there is no "back and forth
> struggle". It should be an ability test (if it's just to hit a static
> target), or a simple contest (my archery vrs the opponent's dodge).
Assuming he has Dodge... Nonetheless, this suits me much better.
As a competition archer, and a re-enactment and Live Role-Playing Viking Warrior (couple of useful keywords there...) my main problem is still the vagueness of the combat resolution, but as I hear more it gets better... Ah, well, it's Glorantha, we'll play it anyway...
Wulf
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