One thing that puzzles me about the new rules is how to handle the
various obligations for the magic keywords. In the case of theists
intiates and devotees have to spend,resectively, 30% and 60% of their
time, energy and resources in worship. On one hand, I don't want to
have to tell someone to sit out an adventure because his character is
a devotee, but on the other hand there must be some price for this or
no one will want to play initiates, or other lower rank keywords. Any
suggestions?
Mark Mohrfield