> Unless either the narrator *or the player* seeks to increase the
> Flaw! Obviously this is one of the issues that will vary from group
- as the rules stabnd, abilities are bought up and flaws are bought
- as soon as a player wants to buy it up, ask them to move it some
place so its not a flaw. Then, as Bruce pointed out, use it again
and again and again until the handle breaks off and they have to go
to a doctor to have it removed.
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