> giangero wrote:
> ...
>> It's a clear and fine approach in most cases, but I don't think it
>> fits with the HP system:
>> spending 1 HP to raise an ability from TN to TN+1 is a bit
>> expensive if the only applicable improvement is a +1/5 in your
>> weapon/armor rank.
> ...
>
> That criticism applies to ALL abilities used primarily to augment.
>
In this case though, you would be better off finding a "better"
weapon and cementing it for a HP or 2...