That depends on how you define it. There is D&D Invisibility
(similar to RQ2, but with more flavors), Gradual Transparency (ala Predator movies), and No One Here But Us Chickens (people see you as something that belongs there, or don'tbother noticing that you don't belong). The last two can handle degrees of success by defeating better or closer scans, with environmental effects (hard to be one of a crowd in an empty room, easier to disappear at night or in a fog) modifying the result.
As the old RQ variable spells will all be different, why not Invisibility as well. Invisible Opponents have been such a big feature of stories for ages, it would be awful to lose it entirely.
Powered by hypermail