I use the range rules from "Cthulhu"as well:
Point blank range(up to 5m) -skill is doubled
Range -skillrating Double range -half skillrating Triple range -quarter skillratingEtc.
For automatic weapons,i use these rules:
You have three options:
short burst: uses 3 bullets,doubles the guns edge, gives a bonus of +3 but at point blank and short range only! long burst:uses up 50% of the magazine,guns edge times 5, gives a bonus of +1/5 bullets but at short range only,for any further than short range you subtract -1/5 bullets(recoil,etc.) whole magazine:edge times 10
With non extended contests you can subtract half an edge/rank as a
bonus(malus).
In the files section you can find a new table(in .doc format),i made,with
erverything on it:ranks,average RQ damage,armor,etc.)
Greetings
Christian
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