> From you description I would say that your disciple had engaged in
some
> sort
> of quest challenge as you suggested [Disciples get sucked into
> heroquests all the time] and had
> LOST. Krarsht then having got what he wanted [The wagered ability]
then
> spat the dregs back out so he could consume what he had stolen.
>
> So you then have the same end result of the Disciple being wreaked
but
> still having effectively having saved the PC's from a gristly fate
by
> accepting the quest challenge in the first place. The pc's not
having
> the minimum abilities required to take up the challenge apparently.
>
> Though you could offer them the choice of accepting the challenge,
with
> almost certain failure evident, and let them see the consequences of
> there refusal when the disciple is severely weakened. If one of the
PC's
> does pick up the challenge then they do lose one of there best
abilities
> instead. But they will have proven to be a true hero in the process
and
> will gain a powerful ally for later.
Right.
Then I wonder how much powerful a disciple has to be to accept a
challenge by Krarsht herself in the Underworld (or why should Krarsht
simply bother to challenge him instead of eating him and the heroes
as a dessert)!! He should be powerful, yes, but I don't figure him as
a sparring partner of Harrek's!
My DS (althought debatable) technique allows him to temporarily raise
an affinity (because I don't think that another ability suit the
story) at almost Krarsht's level (even if he substantially loses, but
not with a large gap, else he would be completely defeated...).
OR I could say that she was not Krarsht (just one of her "minions"),
but then the effect of the scene drops considerably.
Gian