The Bow Assassin

From: MCGINNESS, Stephen <mcginnesss_at_...>
Date: Thu, 12 Sep 2002 11:32:51 +0100


I had a bad experience in a recent game I ran.

One of my characters wanted to kill one of a group of lowlives that had beaten him up earlier (he's a merchant - little close combat - good hiding/movement/archery though). They had been hired to warn him off a girl but the leader of the group had convinced the rest of them that a beating was called for.

He went out stalking them and wanted to pick off the leader from a distance. Now this isn't the kind of behaviour I wanted to encourage, so rather than simply handwaving the assassination as something he _should_ be able to accomplish, I looked for a simple contest.

The problem is that a clean kill is difficult to get. He would have had to spend a hero point to accomplish this which made it unsatisfying indeed.

If the archers skill is 1W and the ruffians have dodge 14 how would others go about this.

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