Re: 'Simulationist' Wound/Combat system for HW?

From: Wulf Corbett <wulfc_at_...>
Date: Mon, 04 Nov 2002 08:46:52 -0000

> It forces him to (either):
> go to the physician;
> wait for some days in order to rest;
> bring along a backboy;
> learn that useful Storm Pantheon relationship with
> Chalana;
> sport blood-soaked pathces on his forehead.
>
> Etc etc.

It's the 'etc etc' that makes this particularly useless though. It's almost impossible to get a group of characters with NO healing amongst them. Two minutes after the combat, and they're all healled again. The situation is in some ways worse than in RQ - there you could heal all non-fatal wounds, but you'd use up POW. In HW/HQ/whatever-it-is-this-week you can heal away to your heart's content.

Wulf

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