Multiple Flaws

From: James Frusetta <gerakkag_at_...>
Date: Wed, 23 Apr 2003 22:09:06 +0300

Apologies if this has been covered already, but a question:

How do "multiple flaws" work as augments? I'd assume that one can only have *one* mundane flaw apply as a negative augment at a time (just like only one mundane ability can positively augment).

Curious, because I've toyed with giving rewards for taking flaws, but a player could abuse it by taking overlapping flaws (clumsy, weak, etc.), but only need
worry about *one* flaw at a time.

Cheers,

James

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