> IMO, allowing a straight conversion of a normal -1 Wound penalty
into *both*
> a -1 Armour penalty *and* a -3 (or so) improvisation modifier on
your
> opponent's combat skill (for "Sword and Shield Combat" sans shield)
would be
> powergaming rules-abuse gone mad.
I hadn't thought about the Improv penalty, but yes, I'd say that was
relevant. Rules-abuse? If you have Combat: Spear and Shield and lose
the shield, you have an Improv penalty. That's the rule, not the
abuse. And I would probably be applying an Improv penalty to the
shield breaker attack (unless it was a Break Shield Feat or similar
specifically designed for the purpose), so it's not a 'normal' wound.
> But Wulf's group obviously like things that my players would abhor.
Well, quite a few of them are re-enactment or Live Roleplaying
comatants, and have seen just how easy it is to get screwed up on a
battlefield.
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