Re: Re: Argument overridden

From: Dave Camoirano <DaveCamo_at_...>
Date: Sun, 26 Oct 2003 08:37:54 -0500


Hi!

On Sunday, October 26, 2003, at 08:09 AM, Benedict Adamson wrote:

> Dave Camoirano wrote:
> ...
> > if a character has been hit by a
> > particular barrage of insults that the GM has ruled would put him at
> a
> > psychological disadvantage or has caused the character to not think
> > straight, the character should receive a penalty to any action that
> > would need a clear head or a mind in line with the desired action.
> ...
>
> The attacker (insulter) can achieve this effect using the rule for
> Trading AP for Penalties (HQ page 189). If the player was aware of this
> option, but did not exercise it, I would tend not to give the player an
> additional advatage for free.

Yes, this would work as well. The narrator-assigned penalty (or bonus, depending on the situation) is more for one time situations such as being temporarily off balance due to being pushed or whatever. The trade for penalty is a more permanent situation.

Camo

Powered by hypermail