Re: Exploiting sidekicks

From: Rob <robert_m_davis_at_...>
Date: Tue, 30 Mar 2004 10:31:49 -0000


For the record I'd like to retract my advice! I got it wrong. The sidekick gets his keyoword and three skills. If he chooses one or all to be affinities then he can increase them using the usual rules.

Rob

> >Dara Happan 14, Scholar 20, Devoted to Irippi Ontor 20"...
> > > would I then have access to all Irippi Ontor feats at a rating
of
> >20?
>
> >From: "Rob" <robert_m_davis_at_h...>
> >
> >I'd say yes. But then he would have to have paid 9 points to get
> >the keyword up to 20.
>
> Hmmm. Now I'm wondering about how it works. I had assumed that,
just as you
> can't raise your hero's keywords with points that you can't raise
a
> sidekick's. In any case, where do you get the three points per
rule? Are you
> thinking in terms of affinities being three to raise? If so, and
that's
> what's happening, wouldn't that be 27 points for three affinities
(each
> going up three three-point cost levels) or something?
>
> I had assumed that you couldn't raise the abilities under the
keywords at
> all as it didn't seem that they were to be listed. OTOH, it does
seem that
> you can develop such characters "normall" after chargen, so I'm
not sure.
> One thing that I would have appreciated would have been if they'd
clarified
> whether points of this nature work exactly like HP in terms of
costs. I
> assume, for instance that from your original 20 points spent on
abilities
> that raising an affinity for a concentrated theist would cost 3,
and not
> just one. It may say this at some point, but then calling them
Hero Points
> (or something else, and saying that HP can be used as these other
points)
> would have clarified things.
>
> Mike
>
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