Michael Ryan:
> Not the lower roller, the character with the lower TARGET NUMBER; the
> character with the LOWER ability rating has a HIGHER chance at a marginal
> victory.
Right;
> This doesn't make any sense. If both sides succeed, why should
> the LESS skilled character win MORE often?
He doesn't, though: he just wins _marginally_, more often. It's an oddity, but not a horrendous one.
Doubtless this is very old turf by now (if so, apologies for coming in midway) but the most obvious 'design decision' at work here is whether to have a high is good convention (like Pendragon), or a low is good convention (like Hero wars). You get a certain amount of strangenesses either way. But until someone designs dice with an arbitrary number of faces... (cue Orlanth, rolling a D147).
Cheers,
Alex.
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