The character with the rating of 12 stands a better chance of getting a success roll less than a success roll of one with a 16. If the latter character rolls a 13, 14 or 15, he *cannot* win if the former gets a success of any number. This completely slews the chance of a minor victory in favor of the lower-rated character. It doesn't feel right to penalize a character for being better.
I can understand the reasoning behind going with "the lower wins". It makes it consistent that you want to roll low. I considered, briefly, that it should be the higher number wins, but this then breaks the simple group contest. The best resolution to fix this, I think, is to instead of comparing the die roll itself, compare the differences between the die roll and the target number.
Thoughts?
Michael Ryan, MCP, MCT
Micro Endeavors, Inc.
http://www.microendeavors.com
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