Re: Re: Teshnan Concentration

From: joshua neff <joshua_neff_at_...>
Date: Fri, 14 Jan 2005 16:54:02 -0800 (PST)

>
> --- In HeroQuest-rules_at_yahoogroups.com, joshua neff
> <joshua_neff_at_y...> wrote:
> >>
> > I'm just wondering, how does this work regarding
> > Teshnos (and, presumably, the East Isles)? Some of
> the
> > Teshnan cults in the main HeroQuest book have a
> mix of
> > magic: affinities and talents, affinities and
> spells.
> > At first I thought if running a game in Teshnos,
> I'd
> > allow concentration of the Teshnan Religion to be
> like
> > concentrating on the Lunar Religion. But if
> sticking
> > to the canon (which I'm not saying I would, I'm
> just
> > curious), how would one concentrate if a member of
> one
> > of those Teshnan cults and still retain access to
> all
> > of the cult's magic?
> >
>
> This was asked and aswered previously, although I
> forget what the
> thread was called (feel free to go searching if you
> want....)

I seem to remember it was answered, but I don't remember which thread either.

>
> As I recall it, the answer was (or answers were)...
>
> Religion in Teshnos is mystical in nature. As such,
> so long as you
> follow the teachings of your (order, philosophy,
> religion, whatever),
> you don't worry about the three otherworlds.
>
> In game terms, this means you can concentrate on the
> magic of
> your "deity", using all of it appropriate to someone
> who is
> concentrated, but not able to use ANY other magic.
>
> So if you concentrated on the hunter god (I don't
> have the name here
> with me), you'd have his hunting affinity and his
> talents. You are
> concentrated, so improving the affinity costs three,
> and the talents
> one. You can improvise a feat from the affinity at
> -5. Maybe you
> can use feats within that affinity too (not sure,
> and they aren't
> defined in the HQ rules). You can use the talents
> as active magic.
> BUT you have no other magic, not even the spell of
> health.
>
> So yes, it is a lot like concentrating on lunar
> magic, or (using the
> rules in MoLaD) concentrating on Donadar or Lanbril
> magic.
>
> I hope that helps.

It does, yes, as does Peter's response. Thanks, both of you.



--joshua m. neff

www.goblin-cartoons.com                 




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