Re: Variable Augments

From: Rob <robert_m_davis_at_...>
Date: Tue, 22 Feb 2005 13:00:02 -0000

Hi all

I tried something in our game last night. I think this only works for simple contests, but look at the target number, roll the dice, and then apply augments if it made a difference between failiure/success/or critical. Cut down the adding up as well, and you also get the feeling that individual abilities are making the difference.


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