Poison's a great place to invoke edges - those strange
things hidden away since HW.
Give the scorpion happy chappy a +^10 edge on attacks
and you don't have to worry about extra contests.
Cheers,
Ash
- Rob <robert_m_davis_at_...> wrote:
>
>
> Hi
>
> For the scorpion man example, I would make the
> second attack as
> described by Ash. If the Scorpion Man gets any kind
> of success with
> his sting then I run a seperate simple contest
> against the potency
> of the poison.
>
> Cheers
>
> Rob
>
> --- In HeroQuest-rules_at_yahoogroups.com, Ashley
> Munday
> <aescleal_at_b...> wrote:
> > If I can be bothered, I do it in exactly the same
> way
> > as characters with followers. Each additional
> "attack"
> > reduces the multiple attack penalty by 3 and the
> > critter adds all it's different attack abilities
> > together to give it's initial advantage points or
> it
> > can augment it's primary attack with it's
> secondary.
> >
> > Cheers,
> >
> > Ash
> >
> > PS: You might want to simplify you critters so
> that
> > they only have one ability usable in a specific
> > situation. So instead of having a scorpion man
> with
> > "sword and shield fighting" and "sting fighting"
> just
> > give him or her "sword, shield and sting fighting"
> at
> > a slightly higher level.
> >
> > --- Chris <fritz66_at_o...> wrote:
> > >
> > >
> > > IN an extended contest how are AP bids handled
> for
> > > creatures with
> > > multiple attacks ?
> > >
> > >
> > >
> > >
> > >
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