Re: in character creation...

From: Rob <robert_m_davis_at_...>
Date: Sun, 19 Jun 2005 01:01:22 -0000

Hi Tony

I would have agreed with this last week - however we had a new lass start and she wanted to be a shaman. Well, I said that we can't do that but we can do her a character well on the way (we run a *highish * level game)

I think the best thing is to create a spiritist and then go through the process of becoming a Spiritist, and then upgrade him to a Practitioner.

What I did is let the player choose 5 charms and have 2 fetishes, one with 3 abilities and the other with 2 abilities. She then got a spirit ally as a sidekick.

> There aren't even any good rules for
> Kolatings out there.

There is a write up with rules on the Glorantha website - although rumour has it this is going to be extensively revised. My advice is just to use and adapt it to suit your needs.

http://www.glorantha.com/hw/P03Keywords1.html

> What does a starting
> Practitioner get anyway?

See above.

Regards
Rob

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