<< This simply couldn't happen in HW without some special dispensation of the rules. You can't disarm the Duke unless you reduce his AP down to 0 (or unless you allow an independant simple contest from one of the assailants). Once his AP are at 0, he's dead (never mind disarmed). Until his AP is 0 he can carry on using his sword. >>
Au contriaire! anything can happen in the next half hour/hero wars game. You can do anything at all using the rules, or rather, you can try to do anything and the game system lets you give the whole narrative-thing some numbers to guide you.
AP are not hit points, and this is not a combat simulation game.
Keith N
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