Re: Tracking Multiple Actions within Extended Contests

From: Jane Williams <janewilliams20_at_...>
Date: Sat, 28 Apr 2007 16:06:50 +0100 (BST)

>
> I pretty much agree with Ashley here. It's a single
> contest. Now, in the case of extended,....

Agreed about the problem of situational v. AP shift, and let me add another that I've never settled to my satisfaction. You're changing abilities all the way through, we agree on that. But the first one you use determines your AP for the rest of the contest. If you start off with something that's appropriate for the aims then, but you're not that good at, you're handicapped later on, when you're using your main skills (appropriate now), but still have only the measly few APs you started with.
A reason, to my mind, to use chained simple rather than extended, simply because it means you no longer have to think about either of these problems.



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