The BW Lifepaths are a great example of encoding setting data into game mechanics. You learn about the setting by interacting with the mechanics as you build the character. E.G. We know that knights are a privileged class, since it is hard to become one in the lifeparth system. I think it is a very striking and effective demonstration of using gamer-speak to communicate meaning to gamers.
The Burning Empires (BE) lifepaths are just as good (if not better!).
(And in my experience you can pull them apart really easily - if you have the Monster Burner it has the mechanics for how they were assembled in the first place!)
-- John Machin "Nothing is more beautiful than to know the All." - Athanasius Kircher, 'The Great Art of Knowledge'.
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