Here's the problem:
Animism gets magic by negotiating with spirits. A spirit is something you have.
Wizardry gets magic by knowing how to manipulate magical essences. A spell is something you know.
Theism gets magic by acting like god. An affinity is something you are.
So, how does an animist "be" like a god? I can describe it in narrative, but what do I write on my character sheet?
I think there are actually two sub-cases here. In the first, the animist worships a theistic entity using animist methods. This is what we used to call misapplied worship. In the second, the animist joins a theistic cult, without being generally initiated to a theistic religion.
Any answers?
Chris Lemens
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