I thought so, till I ran the numbers taking levels of success into account -- which also led me to embrace the "high roll wins marginals" optional rule.
This is the standard rule, with a relative histogram of result distribution. Even here a minor and major victories are twice as likely for the better score.
Ability: 15, Resistance: 10, Tie-breaker: low-roll-wins
Complete Victory: *
Major Victory: ************
Minor Victory:
Marginal Victory: ********************* Tie: ******** Marginal Defeat: ****************************************************** Minor Defeat: ****************************** Major Defeat: *******
What is the effect of high-roll-wins over low-roll-wins? Glad you asked! It swaps the marginals around:
Ability: 15, Resistance: 10, Tie-breaker: high-roll-wins
Complete Victory: *
Major Victory: ************
Minor Victory:
Marginal Victory: ****************************************************** Tie: ******** Marginal Defeat: ********************* Minor Defeat: ****************************** Major Defeat: *******
I prefer this, but the low-roll-wins isn't too shabby either.
Cheers,
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