>
> OK, but what about cases where the player does things in play that
can't be
> vetoed. For example, he takes an axe and shield and practices axe
and
> shield fighting. Can he then at the end of the session claim
increase in
> close combat, or gain the axe & shield fighting speciality at
related cost
Let him pay 1 HP for Practice Fighting 12 :)
Wulf