Re: Digest Number 344

From: Wulf Corbett <wulfc_at_...>
Date: Thu, 09 Nov 2000 09:21:45 -0000

> Suffice it to say that along with 4 or 5 other ideas,
overconfidence woudl
> probably be pursuasive as a narrative explaination.
>
> Anyone else got others examples? A primary use of abilities is
augmentation
> and failures seem to happen many many times a session even when the
players
> aren't going for super high bonues...

Real world example: If you haven't got a spanner, use a pair of pliers & brute force... how many ways can THAT backfire?

Wulf

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