RE: Re : Tracking

From: Mikko Rintasaari <mikrin_at_...>
Date: Fri, 24 Nov 2000 14:36:25 +0200 (EET)

I wrote earlier:
> >"It happens because it fit's the story" is far from realistic.

On Thu, 23 Nov 2000, Phil Hibbs wrote:
> So? Too much realism is a bad thing. I like my games to be interesting, and
> often realism gets in the way. There are dozens of RPGs that work that way.
> Hero Wars is different. I like it like that.

And I don't blame you. I was just responding to somebody who claimed that narrative and simulationistic approaches are equally realistic.

        -Adept

Powered by hypermail