>
>Both of us are, of course, assuming the Shaman isn't becoming a 'one-
>trick pony', with only a couple of spirits/talents, but building
>those up to huge levels (not THAT huge, though, as the Fetch, who's
>might equals the best ability, is only 7W). This is very dubious
>roleplaying, if so, a shaman should do more than just cast lightning
Relatively new campaign, most HP's going into rounding out the characters so far...
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