RE: Exploiting Weaknesses

From: Gareth Martin <gamartin_at_...>
Date: Tue, 10 Apr 2001 14:36:53 +0100


Anyone have any rules for taking advantage of anothers known weaknesses? Characters can have Flaws at the moment.

The only readily accessable approach, I would think, would be to carry out an Augment based on opponents Flaw. But it seems funny to have a character make an action with an attribute of another character. And the Flaw could be treated as a handicap through the augment-for-edge, but then when does it take effect?

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