Re: Where the durulz live?

From: Gerald Bosch <gbosch_at_...>
Date: Thu, 28 Aug 2003 16:03:10 -0400


A couple of years back, I set myself the task of running a "serious" campaign using the durulz. I centered the action around a group of human heroes given the option of witnessing the genocide of a duck community, or intervening.

In any case, I had the surviving duck communities living in a situation analogous to the communities of escaped slaves that existed in South Carolina (and Jamaica, and a lot of other places) during the 18th and 19th centuries. The SC "Gullah" communities survived by being too difficult to attack and too weak to be worth the effort. The same was true for much of the history of the Maroon communities of Jamaica, until the landowners persuaded the government to commit troops.

The Jamaica situation also presents some other possible campaign ideas. After reducing the Maroon communities, the British moved the Maroons- first to Nova Scotia and then to Sierra Leone. I have this image of Lunar troops forcibly moving duck communities who have already lost most of their numbers.

A poor duck mother, starving and weak, trips while carrying her last survivng child. A stone-faced guard steps forward to prod her with the butt of his spear. When she can't rise, the spear stabs downward...

Now I'm bummed.

Gerald Bosch

"If we cannot hold onto our reason, we are lost." -Burt Gummer

Antonio �lvarez del Cuvillo wrote:

>
> Well, we know the durulz were treated as scapegoats after 1613
> rebellion (in spanish, we could talk about goats, but also we could
> say "pagar el pato"="pay the duck" for it ;-)). A lot of them were
> killed. Barbarian Adventures say "most of the rest fled to Beast
> Valley (...) or out of Dragon Pass". But what about the rest?
>
> HeroQuest says: "Many now live as outlaws and men laugh at their
> trouble". So, there are many wandering ducks without clan, looking
> for survival. Perhaps they've lost their stead, their family, and
> things like that. Or perhaps some of them are pursued because their
> participation in the Rebellion.
>
> But my questions are:
>
> -Is the bounty against them "live" (in 1621)? If the ansewer
> is "yes", any ideas for what they do for surviving, avoiding people,
> hiding, hiding their appareance (not their height ;-)), etc?
>
> -Are there some 'sedentary' durulz in their ancients lands,
> living 'normaly' in their steads? I suppose yes, because they have
> selected a Orendana worshipper as the Tribal Queen because the
> banishing of Orlanth worshipping. So, there are not-pursued durulz.
>
> In fact, I understand the bounty as a tribal 'presumption', not
> exactly a racial concern. If you are a durulz, you are supposed to
> belong to the durulz tribe. Theoretically, you could prove that you
> are duck from other manirian region or a Keet, but, in the practice,
> it's very difficult (and everybody wants been exempted from taxes).
> If you belong to the durulz tribe, you're supposed to be a rebel,
> and theoretically you could prove you're a Lunar-sympathizer, but
> it's difficult. If I'm right, there could be 'legal' ducks with the
> bounty active.
>
> What do you do in your games?
>
> Regards,
>
> Antonio
>
>
>
> Yahoo! Groups Sponsor
> ADVERTISEMENT
> <http://rd.yahoo.com/M=244522.3707890.4968055.1261774/D=egroupweb/S=1705057147:HM/A=1595053/R=0/SIG=124gf29oe/*http://ashnin.com/clk/muryutaitakenattogyo?YH=3707890&yhad=1595053>
>
>
>
> <http://docs.yahoo.com/info/terms/>.

Powered by hypermail