>
>
>Books, narrative and film are
>all great for providing inspiration prior to and for games, but what about
>thumping tunes during a game? How do people use music in games: not at all,
>purely as background, as a rousing overture or interlude, or an integral
>part of the game?
>
Not at all, in my case. I have tried it a few times in the past, and
found that it generally detracts from the game, no matter how good or
appropriate the music, so it's something I now avoid altogether. Other
people will have different experiences, of course.
--
Trotsky
Gamer and Skeptic
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Trotsky's RPG website: http://www.ttrotsky.pwp.blueyonder.co.uk/