Yeah, maybe it's to give people who aren't concentrated a little oomph, but the vast bulk of player characters will concentrate, since they can see the HP costs in a way that the average Gloranthan can't. So give 'em a break, already; give Heortlings some common feats. Just be sure to make the spells and charms juicy enough that there's a bit of regret for the concentration.
Which brings me to another point -- how restrictive is that "only magic from your god" clause for the devotee? I can see giving up feats, powers, common magic, and so on, but they get various boosts from being part of the communal worship of a pantheon -- does that also go away? Can the wyter give a bonus to the Hedkoranth devotee? How about the Humakt devotee? (Heck, how about the Kolating shaman?) When the Barntar priest comes around to bless the fields, does the Issaries devotee have to say "no thanks?" OK, she could probably trade something to the Barntari; how about the LM devotee? Does he have to grow his carrots with no magic at all, not even the usual communal crop magic?
Peter Larsen
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