Re: Re: Issaries cult

From: Kevin Blackburn <kevin_at_...>
Date: Thu, 1 Jul 2004 08:22:39 +0100


In article <000201c45ef4$1102e4d0$0302a8c0_at_master>, Jane Williams <janewilliams20_at_...> writes
>> >She's been using Whitewall and Broyan as a base since 1613,
>> on and off.
>> >If your PC wants to find her, that's the obvious place to
>> look or leave
>> >a message. Don't expect rapid response. She doesn't pick up her post
>> >all that often.
>>
>> You need to be careful with comments like that - I got an
>> image of Kallyr walking up to the gate in the middle of the
>> siege, knocking and asking if anyone's left any post for her.
>
>My original metaphor, hastily corrected, was "she doesn't read her email all
>that often." I then started imagining an Issaries/LM spell, and the
>equivalent of Internet cafes all over Dragon Pass. So *that's* what Geo's is
>really about...
>

My players make extensive use of "Words on the Wind" for long distance messages. I've decided they said words are potentially interceptable, just to keep some sort of control, and travel with no more that the speed of the wind, but even so...

>But yes, I *can* see her returning to this rather dusty guest room in
>Whitewall and finding a pile of notes (pass a scribe) or a queue of
>messengers waiting. Maybe she leaves a secretary there to handle it?
>
>(sigh) coming up with obviously daft scenarios for Kallyr in front of me and
>Donald is *dangerous*. We start writing things :(
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>Yahoo! Groups Links
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-- 
Kevin Blackburn                         Kevin_at_...

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