Re: Cool stuff and NPCs

From: Roderick and Ellen Robertson <rjremr_at_...>
Date: Tue, 24 Aug 2004 10:08:10 -0700


> Remember that in RQ, *enchanted* iron had no effect on
> your magic - that was the point of enchanting it! HQ
> iron wrecks your magic, enchanted or not. I'm not
> surprised hardly anyone's using it.

For the record, I was opposed to that particular rule...

> But the fabled weapons and other Cool bits - yes, it's
> a bit sad, isn't it? Presumably just down to lack of
> space. Their weapons do have names, they're just not
> recorded. And the bonuses are presumably all subsumed
> in that "warrior 10W2" keyword.

We do provide named items for NPCs, from Barbarian Adventures we have: Tosti Rune-Friend: Chausable of Jarreth Weavemaker, Three-eyes amulet Iskallus Breathes Free: Keening of the Widow's Heart sword Brass Mule merchant: Brass Mule
Venharl Stormbrow: Stormbrow helmet, Spear of the Winds Andrega Silver Flame: the Silver Scimitar

Now, what we *don't* do is give much of an indication of what these items do.

(Looking through OiD, I do see that I fell down in the imaginative equipment department, just handing out "Iron swords" and the like.)

RR
It is by my order and for the good of the state that the bearer of this has done what he has done.
- Richelieu

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