Re: Flying fighters?

From: Roderick and Ellen Robertson <rjremr_at_...>
Date: Sat, 4 Sep 2004 11:24:40 -0700


> I'm looking at basic Orlanthi behaviour - I doubt if
> the thin veneer of cooperation created by Sartar made
> much difference, and even after the Lunar invasion,
> Sartarite clans still seem to have been much more
> interested in fighting each other than doing anything
> about the Lunars.

in the "Old Days" (before the Lunar invasion) Tribal musters were probably rare - after all, Tribes are not-quite-ad-hoc collections of clans, and a specific clan can leave a tribe if it wants. But it still happened for "major" wars (well, as major as a "war" gets among the Heortlings - the Dara Happans would look at it and think: "how quaint, a squabble between a couple thousand combatants").

The fall of the cities of Sartar (Runegate, Boldhome, etc) are probably seen as terrible things - that happened far away to people we don't know and don't really affect "us". (Of course, if you happen to *live* in one of these cities during that time, it's close by, to people you know, and you *are* affected...)

Whitewall is, I think, the beginning of the "national" or "Cultural Heortling" movement, where people decide "Okay, the Lunars *aren't* going away, and every clan or city they take down just makes them stronger and *all* of us weaker. The Defenders of Whitewall are the dregs and drags of failed rebellions, "nationalistic" freedom fighters, and politicians looking to make a name for themselves. In the process of the siege, they manage to create an image of "Heortlings united" (Even though that image may be unreal (look at the Whitewall gorup's ideas), the notion of United Heortlings is a powerful one). people not involved with Whitewall look at the valiant defense and start getting ideas. If Broyan and Kallyr and the rest can get along, can't we get along with those Blue heron folk for a common cause?

The Windstop fragments this nascent feeling, but the Battle of Iceland (and the preparations for it) bring it back more than ever. As in the days after "I Fought We Won", people will be much more amenable to ideas of cooperation and collective action. The old clan politics won't be as important to most people, because, for the first time since the Dragons, "we've got a common enemy".

So it really depends on *when* your game takes place as to the amount of cooperation between clans.

Finally, you might compare "Relation: Family" and "Relation: Temple" (or Relation: Warband leader, etc) to determine if Ginger will join the fyrd, or go with Biggles and his flying chums.

RR
It is by my order and for the good of the state that the bearer of this has done what he has done.
- Richelieu

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