To clarify, I'm not saying that an Ernaldan cannot
lead a clan, but that she does not do so as Orlanth
i.e. she governs by different rites. YGMV but my
supposition is that if an Ernaldan wanted to lead a
clan as Orlanth the Chief, she would have to do so
through Vinga. However she could lead the clan using
different rites - presumably similar to those used in
Esrolia. Similarly I am proposing that an Elmali
cannot be Orlanth the chief unless he initiates to
Orlanth, but could rule through the Anatyr ring. I
also suspect that it has been known for an Ernaldan to
take the position of Orlanth the Chief, without
worshipping Vinga, but I expect the clan's magic
suffered and was weakened, so this is a response to
some dire emergency, unusual, and the stuff of
stories. But generally a clan's magic is stronger
through doing things the way we always have, using the
same ring as our ancestors did. As a result I am sure
it is harder to become chief if it involves changing
our traditions.
As for requirements for the chieftaincy. Not everyone
goes on the LBQ during sacred time, although everyone
participates in sacred time. Again YGMV, but in mine
participation in the LBQ is a requirement for
candidates for the chieftaincy and that means you need
to do the LBQ in Sacred Time. That, IMG, restricts the
candidate list for the chieftaincy.
Sure KoS could be misleading, and sure you should play
it your way, I'm just commenting on how I choose to
interpret and play it. For my game it works that not
everyone can be chief, for yours you might want anyone
to be chief. After all we are trying to play a game
using the Gloranthan background, rather than define
'truth'.
Ian Cooper
0208-672-0717(H)07970-411892 (M)
"Give the kids tools, so they can go build their own houses; not the blueprint of what the houses should be."
Tori Amos
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