No, because we were using HW, and it didn't have them :)
> Many automatic
> augments are simply the HQ version of a strength
> bonus or a high constitution.
A good point.
> For example we have a character with
> a Tough of 10M or
> so. He routinely uses that as an augment in combat
> - I, as the GM,
> really don't need a narrative description of that.:)
fair enough, yes, though I find it can add to the description and remind us which character is good at what if we *do* put these things in. Just another way of emphasising differences between PCs, really. Which is vitally important in a game where we're all Humakti!
Jane Williams
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