Just curious - when you were playing pre-HQ, did you require the players narrate their strength bonus or hit points? Many automatic augments are simply the HQ version of a strength bonus or a high constitution. For example we have a character with a Tough of 10M or so. He routinely uses that as an augment in combat - I, as the GM, really don't need a narrative description of that.:)
Again, YPMV.
Jeff
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