That wasn't my understanding. I believe the discussion centered around Orlanthi hospitality and the idea that outsiders visiting a clan would tend to stay with kin - if they had any - or the chief as his guests (so he could keep an eye on them or learn news from afar etc.) So there would be little demand for 'inns' on a tula.
However IIRC the discussion also raised that towns tend to have inns, because people traveling there often have no kin to stay with and the mayor is unlikely to put them up. Of course a lot of people will just camp outside the city, but the rich folks might use an inn. The same might be true of royal roads having inns.
I have always thought of inns as part of 'Sartar's magic'. Geos is an obvious example, but I suspect many inns in Sartar's cities and along their roads owe their existence to the changes he wrought to improve trade.
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