>The campaign I am currently in has a theist, an essence
>> user, and a couple of common magic users as the heroes. What sort of
>> heroquests might they take part in, and how would they work? For
>> reference, its a Men of the Sea campaign.
>
>
>
>The sailors lack the variety of heroquests that most people have,
>simply because
>the Waertagi ruled the sea for such a long time, even in the Hero Wars.
>So there
>are not so many mythic age quests that they could attend.
>
Hmm. I'd wondered why there'd been no mention of heroquesting so far in
the campaign (I'm a player, not the GM). Kind of disappointing to
discover that's not likely to change, though. But there you go :)
-- Trotsky Gamer and Skeptic ------------------------------------------------------ Trotsky's RPG website: http://www.ttrotsky.pwp.blueyonder.co.uk/
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